In Difficulty Index, you fight against ever increasing waves of numbers by spawning towers, moving, splitting, and combining to create perfect kills, racking up combos, and surviving for as long as possible.


Credits

Alex - Programming, Game Design, Art

Charlie - Programming, Game Design, Art

Jack - Music & Sound Effects

Updated 3 days ago
Published 8 days ago
StatusPrototype
PlatformsHTML5
AuthorJuni
GenreStrategy
Tags2D, Godot, No AI, Tower Defense
ContentNo generative AI was used

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